![]() ![]() They left quite a mess and no one is cleaning it up. Another dwarf around the same time, fell and bleed to death. Some moron dwarf decided to take a “short cut” through my “fill the reservoir” tunnels and got himself washed down the pipe. It’s taken up… a little more than 160 squares, Roughly 130 of which were places that the Leopard never set foot, including places across the river, on the hills on the other side, and underground in the fortress itself. It’s a skeleton now, however all throughout the ground, a few squares from where the Leopard died and seeming to extend from the river nearby (not the corpse itself), there is a slowly expanding mass of red tiles, that are marked as a ‘Leopard Blood Smear’ or ‘Leopard blood smattering’ The smear that seems to be coming from the river was not touching the smears left by the fleeing Leopard before it was killed… now, a year later in the game, the river-borne smear has expanded and joined with the original smears left over from the short-lived combat. 0000296: Pools/smears/spatters of blood, dust and other materials multiply themselves, get tracked around too muchĪbout a year ago (Dwarf Fortress Time) I killed a Leopard who had attacked one of my animals. They all carry wooden weapons (even the civilians) and are all there to “relax”. Also notable is that they arrive with a constant rate one by one and not in noticeable groups. They are all divided between a few professions specifically bards, poets, peddlers, beast hunters, monster slayers, mercenaries and scholars. I currently have around 180 of them with my visitor cap at 100. ![]() 0010362: Elven spy visitors flooding fort immediately I thought he’d got over it and left, until a while later I got the notification that a diplomat had left unhappy, which turns out to be a euphemism for “is still here, but has gone mad”. This time I saw the liaison running past at ludicrous speed a little after he’d had his meetings and left, apparently horrified by something (the only things around to be horrified by are some vultures). 0006625: Merchants climb up tree and go insane Reading through the bugs, and players’ descriptions of them, on the Dwarf Fortress bug tracker can be very funny. Thankfully, the bugs are usually part of the fun. With such a small studio, it’s hard to keep a handle on the conflicts that can arise from trying to simulate so many things at once. It’s a very ambitious game, simulating everything from each individual character’s mood at any given moment, to the gods they worship, to the quality of the books they write. It’s just as fun when it breaks.ĭwarf Fortress is a Tolkien-flavoured fortress building simulator made by Bay 12 Games, a game development company comprised of five people, only two of which do programming. The absurd dwarf simulation game Dwarf Fortress is a marvel when everything works as intended.
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